Brian Roycewicz
Infinity Ward / Ready at Dawn / Gearbox Software
Game Design / Level Design since 1998

resume: pdf / docx
email: tundracool@gmail.com

I’m Brian. I have love for rock-and-roll, against-the-grain pragmatism which has guided me in creating novel experiences for some of the most well-known videogames.

Across my 19 years in the videogame industry, I’ve worked as a game designer & level designer with heavy emphasis on scripting. Within a small team, I’ve lent my hand towards 2D UI too.

I have a multi-year project of mine named PaperCut! — a mobile ‘micro-MOBA’ which has allowed me to start Unknown Angles LLC as it grows and moves on to be pitched.

Besides my professional work, I’ve been involved in various modding communities since 1998. I’ve helped create some fan favorites like Sven Co-op, to which I’d officially contributed with character models, and Provenance, a solo-developed Half-Life 2 single-player mod which received great reviews.

Besides videogame design, my interests are in playing music, reading about physics, and going on adventures with my dog, Olly. Thanks for visiting!

Update: Critically injured at the moment; videogames are on hold.

the work listed below is abridged with some of the linked screenshots coming from player or artists’ websites. while I was responsible for level design, credit & thanks goes to them for taking these.


for Call of Duty: Modern Warfare 4 (2026):
?

PaperCut! (2022 – ?):
sole developer, mobile MOBA videogame, currently in friends & family testing, being pitched to publishers

if you’d like check a build out, please email me

for Call of Duty: Modern Warfare II (2022):
Warzone 2.0
DRC – Zone 1

for Lone Echo 2 (2020):
x
x

for Echo VR (2017):
Surge
Social Lobby 2.0
Social Lobby 1.0
Arena
Scripting
MP GD
Development Tools
x
x
x

for Deformers (2017):
Big Top
Tipsy Tents
Crazy Carousel
Prickly Peak
Battle Butte
x

for Battleborn (2016):
Scripting
MP GD
x
x

for Aliens Colonial Marines (2013):
Condemned
Flushed Out
Scripting
MP GD
x

for Borderlands 2 (2012):
x

for Brothers in Arms – Furious 4 (2011 – cancelled):
x
x
x
x

for Call of Duty 4 – Modern Warfare 2 (2009):
QA
x

for Call of Duty 4 – Modern Warfare (2007):
QA

as tundra_cool:
Left 4 Dead 2: Sleepless (MP mod, 2012)
Half-Life 2: Bank Vault Break-Out (SP level, 2009)
Ravine Crossing (MP level, 2009)
Half-Life 2: Provenance (SP mod, 2009)
Half-Life: Sven Co-op (MP mod, 2002)
Snow-War: Everest (MP level, 2001)